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Identifier |
000426182 |
Title |
LINA: a virtual reaLIty user INterAction framework for intelligent greenhouses |
Alternative Title |
ΛΙΝΑ: ένα τεχνολογικό πλαίσιο αλληλεπίδρασης εικονικής πραγματικότητας με έξυπνα θερμοκήπια |
Author
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Δαγκαλάκης, Σταύρος Μ.
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Thesis advisor
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Στεφανίδης, Κωνσταντίνος
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Reviewer
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Παπαγιαννάκης, Γεώργιος
Antona, Margherita
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Abstract |
Intelligent Environments (IE) are spaces with embedded systems and information and
communication technologies (ICTs) that bring computation into the physical world in order to
enhance occupants’ experiences and activities. Recent advances in ICTs have resulted in new ways
for remote management and monitoring capabilities of Intelligent Environments in almost all
domains of everyday life.
One such novel approach is through the use of Virtual Reality (VR) technologies. In this context,
Intelligent Environments (IE) can be simulated by a computer generated world allowing users to
be fully immersed. Thus, users can freely interact with the artificial environment while, at the
same time, their actions have an immediate effect in the real world. This hybrid approach creates
new opportunities for alternative means of natural interaction, as well as new interaction
challenges.
The purpose of this work is to design and implement a technological framework to support user
interaction for remote management and monitoring of Intelligent Greenhouses using VR
technologies. The technological framework provides users with personalized interaction
techniques configuration and adaptive user interface elements within Virtual Reality
environments. In this way, users will have seamless access to real-time information in an
unobtrusive manner, as well as intuitive control over the actuators of the Intelligent Greenhouse.
The Intelligent Greenhouse contains plethora of different sensors used to measure environmental
parameters and actuators arranged to build a controlled environment, thus highlighting the
contribution of the proposed framework for creating seamless, simple and intuitive to use VR
techniques for remote management and monitoring of Intelligent Greenhouses.
The aforementioned technological framework has been deployed within the Intelligent
Greenhouse simulation space of the ICS-FORTH’s Ambient Intelligence Facility, and two rounds of
heuristic evaluation have been conducted in order to identify potential usability barriers prior to
its practical exploitation.
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Language |
English |
Subject |
Gamification |
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Intelligent Environments |
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Interaction within Virtual Environments |
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Remote Management and Monitoring |
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Έξυπνα Περιβάλλοντα |
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Έξυπνο Θερμοκήπιο |
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Αλληλεπίδραση Χρηστών με Εικονικά Περιβάλλοντα |
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Απομακρυσμένη Διαχείριση και Παρακολούθηση |
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Εικονική Πραγματικότητα |
Issue date |
2019-11-22 |
Collection
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School/Department--School of Sciences and Engineering--Department of Computer Science--Post-graduate theses
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Type of Work--Post-graduate theses
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Permanent Link |
https://elocus.lib.uoc.gr//dlib/0/2/c/metadata-dlib-1574413842-368642-8229.tkl
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Views |
596 |