|
Title |
Creator |
Date |
|
1.
|
Achieving total 3D human capture with MocapNETs
|
Qammaz, Ammar
|
2024-07-26 |
|
2.
|
Mistakes were made; design patterns for error feedback in virtual reality training simulations in a no-code authoring tool
|
Φιλιππίδης, Αχιλλέας Χ.
|
2024-07-26 |
|
3.
|
Human action prediction and forecasting based on visual data
|
Μανουσάκη, Βικτωρία Ε
|
2024-03-22 |
|
4.
|
AmI Prototyper: streamlining rapid prototyping and evaluation of interactive applications for intelligent environments
|
Βολακάκης, Κωνσταντίνος Ν.
|
2023-12-01 |
|
5.
|
Arcane Tabletop: platform for creating, customizing and experiencing multi-player strategy board games in XR environments
|
Αγαπάκης, Αντώνιος Δ.
|
2023-12-01 |
|
6.
|
AugmenTable: a projection-based tabletop system combining tangible interactions with mixed reality technologies
|
Πρινιανάκης, Αντώνιος Ν.
|
2023-12-01 |
|
7.
|
Autonomia: a knowledge-based framework for realistic agent behaviours in dynamic video game environments
|
Περβολαράκης, Ζαχαρίας Ε.
|
2023-12-01 |
|
8.
|
A methodological framework and software tools for accessible by design extended reality environments
|
Βαλάκου, Αικατερίνη Γ.
|
2023-12-01 |
|
9.
|
An accessible smart kitchen cupboard
|
Γαβαλετάκης, Μάριος Π.
|
2023-07-21 |
|
10.
|
Development of an Augmented Reality (AR) library for real-time visualization of defect detection, facilitating on-the-fly reconfiguration of manufacturing production lines
|
Γαυγιωτάκη, Δέσποινα Γ.
|
2023-07-21 |
|