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Identifier 000460627
Title AmI Prototyper: streamlining rapid prototyping and evaluation of interactive applications for intelligent environments
Alternative Title AmI Prototyper: βελτιστοποίηση διαδικασίας κατασκευής πρωτοτύπων και αξιολόγησης διαδραστικών εφαρμογών για ευφυή περιβάλλοντα
Author Βολακάκης, Κωνσταντίνος Ν.
Thesis advisor Στεφανίδης, Κωνσταντίνος
Reviewer Τσακαλίδης, Παναγιώτης
Αντόνα, Μαργαρίτα
Abstract The concept of Intelligent Environments (IEs) is a well-established area of research, which presents a paradigm shift in the way we view and interact with technology. IEs, leveraging technologies such as Ambient Intelligence (AmI) and Ubiquitous Computing (ubicomp), transform the traditional ways of computing from passive, device-oriented, reactive systems to proactive, context-aware, and adaptive environments. This comes as a result of technology’s rapid advancements, which have gradually become widespread, with more and more people adopting solutions that revolutionize their living and working spaces in their everyday lives. Due to the increasing interest in this field, the need for methods that can be used in order to design such environments has significantly grown, with multi- ple approaches proposed in recent years. Various systematic and methodological design approaches have been proposed, creating the need for proper tools that consolidate the support of the various stages of IEs’ design process into a cohesive manner. Towards this direction, the present thesis proposes the ‘AmI Prototyper’, a web-based platform consisting of a set of tools that support the design, prototyp- ing, evaluation and testing of applications created for IEs. At design time, the Environment Definition Tool is used to create the environment and its contained devices; it manages the devices’ position in the environment through a 2D view UI. Next, for each device, a Device States Editor is employed in order to set its potential states (e.g., for a display, which mockup should be shown and which interactions may be supported). Lastly, the Scenario Prototyping Editor enables the definition of scenarios in written form at first, and then through an interactive graph-based Finite State Machine (FSM) interface, the user can implement the prototype that incarnates the scenario functionality. At runtime, the companion mobile controller, following the Wizard of Oz paradigm, facilitates the prototype-driven demonstration of a specific behavior in an existing environment, or in a virtual simulation of one, by managing the evalu- ation of specific applications for an environment through the Evaluation Manager. It also oversees the execution and gathering of insights of these evaluations using the Execution Manager tool. Alongside, a number of complementary tools and features (e.g., Device Discovery and Pairing, Live Annotations) facilitate human factors experts in conducting their evaluation. In conclusion, this thesis introduces an ecosystem of tools and showcases how the different phases of the IE design process (e.g., prototyping, evaluation, testing) can be supported through their use. Through this robust platform, designers and developers are empowered to iterate, refine, and validate interactive environments, while ensuring optimal functionality and user experience.
Language English
Subject Rapid prototyping
User evaluation
Αξιολόγηση με χρήστες
Ταχεία κατασκευή πρωτοτύπων
Issue date 2023-12-01
Collection   School/Department--School of Sciences and Engineering--Department of Computer Science--Post-graduate theses
  Type of Work--Post-graduate theses
Permanent Link https://elocus.lib.uoc.gr//dlib/3/a/3/metadata-dlib-1701084864-161206-17180.tkl Bookmark and Share
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